#region License Information /* HeuristicLab * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System.IO; using System.Windows.Forms; using HeuristicLab.Common; using HeuristicLab.Problems.GeneticProgramming.Robocode; namespace HeuristicLab.Problems.GeneticProgramming.Views.Robocode { public partial class BattleRunnerDialog : Form { public int NrOfRounds { get { return (int)nrOfRoundsNumericUpDown.Value; } set { nrOfRoundsNumericUpDown.Value = value; } } public EnemyCollection Enemies { get { return enemyCollectionView.Content; } set { enemyCollectionView.Content = value; } } public BattleRunnerDialog(Solution solution) { InitializeComponent(); errorProvider.SetIconAlignment(robocodePathTextBox, ErrorIconAlignment.MiddleLeft); errorProvider.SetIconPadding(robocodePathTextBox, 2); nrOfRoundsNumericUpDown.Maximum = int.MaxValue; NrOfRounds = solution.NrOfRounds; Enemies = (EnemyCollection)solution.Enemies.Clone(new Cloner()); robocodePathTextBox.Text = Enemies.RobocodePath; } private void searchButton_Click(object sender, System.EventArgs e) { var result = folderBrowserDialog.ShowDialog(this); if (result == DialogResult.OK) Enemies.RobocodePath = robocodePathTextBox.Text = folderBrowserDialog.SelectedPath; } private void runInRobocodeButton_Click(object sender, System.EventArgs e) { DialogResult = DialogResult.OK; Close(); } private void robocodePathTextBox_Validating(object sender, System.ComponentModel.CancelEventArgs e) { string robocodePath = robocodePathTextBox.Text; if (string.IsNullOrEmpty(robocodePath)) { e.Cancel = true; errorProvider.SetError(robocodePathTextBox, "Robocode directory has to be set"); robocodePathTextBox.SelectAll(); return; } var info = new DirectoryInfo(robocodePath); if (!info.Exists) { e.Cancel = true; errorProvider.SetError(robocodePathTextBox, "This directory does not exist"); robocodePathTextBox.SelectAll(); return; } Enemies.RobocodePath = robocodePathTextBox.Text; } private void robocodePathTextBox_Validated(object sender, System.EventArgs e) { errorProvider.SetError(robocodePathTextBox, string.Empty); } } }