using System; using System.Collections.Generic; using System.Linq; using HeuristicLab.Common; using HeuristicLab.Random; namespace HeuristicLab.Problems.Instances.DataAnalysis { public class FeynmanBonus14 : FeynmanDescriptor { private readonly int testSamples; private readonly int trainingSamples; public FeynmanBonus14() : this((int) DateTime.Now.Ticks, 10000, 10000, null) { } public FeynmanBonus14(int seed) { Seed = seed; trainingSamples = 10000; testSamples = 10000; noiseRatio = null; } public FeynmanBonus14(int seed, int trainingSamples, int testSamples, double? noiseRatio) { Seed = seed; this.trainingSamples = trainingSamples; this.testSamples = testSamples; this.noiseRatio = noiseRatio; } public override string Name { get { return string.Format( "Jackson 2.11: q/(4*pi*epsilon*y**2)*(4*pi*epsilon*Volt*d-q*d*y**3/(y**2-d**2)**2) | {0}", noiseRatio == null ? "no noise" : string.Format(System.Globalization.CultureInfo.InvariantCulture, "noise={0:g}",noiseRatio)); } } protected override string TargetVariable { get { return noiseRatio == null ? "F" : "F_noise"; } } protected override string[] VariableNames { get { return noiseRatio == null ? new[] { "q", "y", "Volt", "d", "epsilon", "F" } : new[] { "q", "y", "Volt", "d", "epsilon", "F", "F_noise"}; } } protected override string[] AllowedInputVariables { get { return new[] {"q", "y", "Volt", "d", "epsilon"}; } } public int Seed { get; private set; } protected override int TrainingPartitionStart { get { return 0; } } protected override int TrainingPartitionEnd { get { return trainingSamples; } } protected override int TestPartitionStart { get { return trainingSamples; } } protected override int TestPartitionEnd { get { return trainingSamples + testSamples; } } protected override List> GenerateValues() { var rand = new MersenneTwister((uint) Seed); var data = new List>(); var q = ValueGenerator.GenerateUniformDistributedValues(rand.Next(), TestPartitionEnd, 1, 5).ToList(); var y = ValueGenerator.GenerateUniformDistributedValues(rand.Next(), TestPartitionEnd, 1, 3).ToList(); var Volt = ValueGenerator.GenerateUniformDistributedValues(rand.Next(), TestPartitionEnd, 1, 5).ToList(); var d = ValueGenerator.GenerateUniformDistributedValues(rand.Next(), TestPartitionEnd, 4, 6).ToList(); var epsilon = ValueGenerator.GenerateUniformDistributedValues(rand.Next(), TestPartitionEnd, 1, 5).ToList(); var F = new List(); data.Add(q); data.Add(y); data.Add(Volt); data.Add(d); data.Add(epsilon); data.Add(F); for (var i = 0; i < q.Count; i++) { var res = q[i] / (4 * Math.PI * epsilon[i] * Math.Pow(y[i], 2)) * ( 4 * Math.PI * epsilon[i] * Volt[i] * d[i] - q[i] * d[i] * Math.Pow(y[i], 3) / Math.Pow(Math.Pow(y[i], 2) - Math.Pow(d[i], 2), 2)); F.Add(res); } var targetNoise = GetNoisyTarget(F, rand); if (targetNoise != null) data.Add(targetNoise); return data; } } }