#region License Information
/* HeuristicLab
* Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using HeuristicLab.Random;
using HeuristicLab.GP.Interfaces;
namespace HeuristicLab.GP.Operators {
///
/// Implementation of a homologous crossover operator as described in:
/// William B. Langdon
/// Size Fair and Homologous Tree Genetic Programming Crossovers,
/// Genetic Programming and Evolvable Machines, Vol. 1, Number 1/2, pp. 95-119, April 2000
///
public class LangdonHomologousCrossOver : SizeFairCrossOver {
protected override IFunctionTree SelectReplacement(MersenneTwister random, List replacedTrail, List crossoverPoints) {
List bestPoints = new List { crossoverPoints[0] };
int bestMatchLength = MatchingSteps(replacedTrail, crossoverPoints[0].trail);
for (int i = 1; i < crossoverPoints.Count; i++) {
int currentMatchLength = MatchingSteps(replacedTrail, crossoverPoints[i].trail);
if (currentMatchLength > bestMatchLength) {
bestMatchLength = currentMatchLength;
bestPoints.Clear();
bestPoints.Add(crossoverPoints[i]);
} else if (currentMatchLength == bestMatchLength) {
bestPoints.Add(crossoverPoints[i]);
}
}
return bestPoints[random.Next(bestPoints.Count)].tree;
}
private int MatchingSteps(List t1, List t2) {
int n = Math.Min(t1.Count, t2.Count);
for (int i = 0; i < n; i++) if (t1[i] != t2[i]) return i;
return n;
}
}
}