#region License Information
/* HeuristicLab
* Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using HeuristicLab.Core;
using HeuristicLab.Random;
using System.Diagnostics;
using HeuristicLab.GP.Interfaces;
namespace HeuristicLab.GP.Operators {
public class CutOutNodeManipulation : GPManipulatorBase {
public override string Description {
get {
return @"Takes a tree, selects a random node of the tree and then tries to replace a random sub-tree
of that node with one of the childs of the selected child.
O O
/ \ / \
O X O 2
/ \ 2 is selected => / \
1 2 4 5
/ / \
3 4 5
";
}
}
public CutOutNodeManipulation()
: base() {
}
internal override IOperation Manipulate(MersenneTwister random, IGeneticProgrammingModel gpModel, FunctionLibrary library, int maxTreeSize, int maxTreeHeight, IScope scope) {
TreeGardener gardener = new TreeGardener(random, library);
IFunctionTree parent = gardener.GetRandomParentNode(gpModel.FunctionTree);
// parent == null means we should cut out the root node
// => return a random sub-tree of the root
if (parent == null) {
// when there are sub-trees then replace the old tree with a random sub-tree
if (gpModel.FunctionTree.SubTrees.Count > 0) {
gpModel.FunctionTree = gpModel.FunctionTree.SubTrees[random.Next(gpModel.FunctionTree.SubTrees.Count)];
Debug.Assert(gardener.IsValidTree(gpModel.FunctionTree));
// we reused a sub-tree so we don't have to schedule initialization operations
return null;
} else {
// we want to cut the root node and there are no sub-trees => create a new random terminal
gpModel.FunctionTree = gardener.CreateRandomTree(gardener.Terminals, 1, 1);
Debug.Assert(gardener.IsValidTree(gpModel.FunctionTree));
// schedule an operation to initialize the whole tree
return Util.CreateInitializationOperation(TreeGardener.GetAllSubTrees(gpModel.FunctionTree), scope);
}
}
// select a child to cut away
int childIndex = random.Next(parent.SubTrees.Count);
IFunctionTree child = parent.SubTrees[childIndex];
// match the sub-trees of the child with the allowed sub-trees of the parent
ICollection allowedFunctions = gardener.GetAllowedSubFunctions(parent.Function, childIndex);
IFunctionTree[] possibleChilds = child.SubTrees.Where(t => allowedFunctions.Contains(t.Function)).ToArray();
if (possibleChilds.Length > 0) {
// replace child with a random child of that child
IFunctionTree selectedChild = possibleChilds[random.Next(possibleChilds.Length)];
parent.RemoveSubTree(childIndex);
parent.InsertSubTree(childIndex, selectedChild);
Debug.Assert(gardener.IsValidTree(gpModel.FunctionTree));
// don't need to schedule initialization operations
return null;
} else {
// can't reuse an existing branch => create a new tree
// determine the level of the parent
int parentLevel = gardener.GetBranchLevel(gpModel.FunctionTree, parent);
// first remove the old child (first step essential!)
parent.RemoveSubTree(childIndex);
// then determine the number of nodes left over after the child has been removed!
int remainingNodes = gpModel.FunctionTree.GetSize();
allowedFunctions = gardener.GetAllowedSubFunctions(parent.Function, childIndex);
IFunctionTree newFunctionTree = gardener.CreateRandomTree(allowedFunctions, maxTreeSize - remainingNodes, maxTreeHeight - parentLevel);
parent.InsertSubTree(childIndex, newFunctionTree);
Debug.Assert(gardener.IsValidTree(gpModel.FunctionTree));
// schedule an initialization operation for the new function-tree
return Util.CreateInitializationOperation(TreeGardener.GetAllSubTrees(newFunctionTree), scope);
}
}
}
}