#region License Information /* HeuristicLab * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System.Collections.Generic; using System.Linq; using HeuristicLab.Core; using HeuristicLab.Random; using System.Diagnostics; using HeuristicLab.GP.Interfaces; namespace HeuristicLab.GP.Operators { public class CutOutNodeManipulation : GPManipulatorBase { public override string Description { get { return @"Takes a tree, selects a random node of the tree and then tries to replace a random sub-tree of that node with one of the childs of the selected child. O O / \ / \ O X O 2 / \ 2 is selected => / \ 1 2 4 5 / / \ 3 4 5 "; } } public CutOutNodeManipulation() : base() { } internal override IOperation Manipulate(MersenneTwister random, IGeneticProgrammingModel gpModel, FunctionLibrary library, int maxTreeSize, int maxTreeHeight, IScope scope) { TreeGardener gardener = new TreeGardener(random, library); IFunctionTree parent = gardener.GetRandomParentNode(gpModel.FunctionTree); // parent == null means we should cut out the root node // => return a random sub-tree of the root if (parent == null) { // when there are sub-trees then replace the old tree with a random sub-tree if (gpModel.FunctionTree.SubTrees.Count > 0) { gpModel.FunctionTree = gpModel.FunctionTree.SubTrees[random.Next(gpModel.FunctionTree.SubTrees.Count)]; Debug.Assert(gardener.IsValidTree(gpModel.FunctionTree)); // we reused a sub-tree so we don't have to schedule initialization operations return null; } else { // we want to cut the root node and there are no sub-trees => create a new random terminal gpModel.FunctionTree = gardener.CreateRandomTree(gardener.Terminals, 1, 1); Debug.Assert(gardener.IsValidTree(gpModel.FunctionTree)); // schedule an operation to initialize the whole tree return Util.CreateInitializationOperation(TreeGardener.GetAllSubTrees(gpModel.FunctionTree), scope); } } // select a child to cut away int childIndex = random.Next(parent.SubTrees.Count); IFunctionTree child = parent.SubTrees[childIndex]; // match the sub-trees of the child with the allowed sub-trees of the parent ICollection allowedFunctions = gardener.GetAllowedSubFunctions(parent.Function, childIndex); IFunctionTree[] possibleChilds = child.SubTrees.Where(t => allowedFunctions.Contains(t.Function)).ToArray(); if (possibleChilds.Length > 0) { // replace child with a random child of that child IFunctionTree selectedChild = possibleChilds[random.Next(possibleChilds.Length)]; parent.RemoveSubTree(childIndex); parent.InsertSubTree(childIndex, selectedChild); Debug.Assert(gardener.IsValidTree(gpModel.FunctionTree)); // don't need to schedule initialization operations return null; } else { // can't reuse an existing branch => create a new tree // determine the level of the parent int parentLevel = gardener.GetBranchLevel(gpModel.FunctionTree, parent); // first remove the old child (first step essential!) parent.RemoveSubTree(childIndex); // then determine the number of nodes left over after the child has been removed! int remainingNodes = gpModel.FunctionTree.GetSize(); allowedFunctions = gardener.GetAllowedSubFunctions(parent.Function, childIndex); IFunctionTree newFunctionTree = gardener.CreateRandomTree(allowedFunctions, maxTreeSize - remainingNodes, maxTreeHeight - parentLevel); parent.InsertSubTree(childIndex, newFunctionTree); Debug.Assert(gardener.IsValidTree(gpModel.FunctionTree)); // schedule an initialization operation for the new function-tree return Util.CreateInitializationOperation(TreeGardener.GetAllSubTrees(newFunctionTree), scope); } } } }