#region License Information /* HeuristicLab * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using System.Text; using HeuristicLab.Core; namespace HeuristicLab.RealVector { public class ContinuousManipulator : RealVectorManipulatorBase { public override string Description { get { return "This operator randomly selects two elements of the vector, calculates its average value and replaces the first selected element with the new value."; } } public static double[] Apply(IRandom random, double[] vector) { int length = vector.Length; int index1, index2; index1 = random.Next(length); index2 = random.Next(length); while (index2 == index1) { index2 = random.Next(length); } vector[index1] = (vector[index1] + vector[index2]) / 2; return vector; } protected override double[] Manipulate(IScope scope, IRandom random, double[] vector) { return Apply(random, vector); } } }