#region License Information
/* HeuristicLab
* Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using System.Text;
using HeuristicLab.Core;
using System.Diagnostics;
using HeuristicLab.Data;
using HeuristicLab.Constraints;
using HeuristicLab.DataAnalysis;
using HeuristicLab.Random;
using HeuristicLab.Operators;
namespace HeuristicLab.Functions {
public class Variable : FunctionBase {
public const string WEIGHT = "Weight";
public const string OFFSET = "SampleOffset";
public const string INDEX = "Variable";
private int minIndex;
private int maxIndex;
private int minOffset;
private int maxOffset;
public override string Description {
get {
return @"Variable reads a value from a dataset, multiplies that value with a given factor and returns the result.
The variable 'SampleOffset' can be used to read a value from previous or following rows.
The index of the row that is actually read is SampleIndex+SampleOffset).";
}
}
public Variable()
: base() {
AddVariableInfo(new VariableInfo(INDEX, "Index of the variable in the dataset representing this feature", typeof(ConstrainedIntData), VariableKind.None));
GetVariableInfo(INDEX).Local = true;
AddVariableInfo(new VariableInfo(WEIGHT, "Weight is multiplied to the feature value", typeof(ConstrainedDoubleData), VariableKind.None));
GetVariableInfo(WEIGHT).Local = true;
AddVariableInfo(new VariableInfo(OFFSET, "SampleOffset is added to the sample index", typeof(ConstrainedIntData), VariableKind.None));
GetVariableInfo(OFFSET).Local = true;
AddVariableInfo(new VariableInfo(INITIALIZATION, "Initialization operator for variables", typeof(CombinedOperator), VariableKind.None));
GetVariableInfo(INITIALIZATION).Local = false;
AddVariableInfo(new VariableInfo(MANIPULATION, "Manipulation operator for variables", typeof(CombinedOperator), VariableKind.None));
GetVariableInfo(MANIPULATION).Local = false;
ConstrainedDoubleData weight = new ConstrainedDoubleData();
// initialize a totally arbitrary range for the weight = [-20.0, 20.0]
weight.AddConstraint(new DoubleBoundedConstraint(-20.0, 20.0));
AddVariable(new HeuristicLab.Core.Variable(WEIGHT, weight));
ConstrainedIntData variable = new ConstrainedIntData();
AddVariable(new HeuristicLab.Core.Variable(INDEX, variable));
minIndex = 0; maxIndex = 100;
ConstrainedIntData sampleOffset = new ConstrainedIntData();
AddVariable(new HeuristicLab.Core.Variable(OFFSET, sampleOffset));
SetupInitialization();
SetupManipulation();
// variable can't have suboperators
AddConstraint(new NumberOfSubOperatorsConstraint(0, 0));
}
private void SetupInitialization() {
CombinedOperator combinedOp = new CombinedOperator();
SequentialProcessor seq = new SequentialProcessor();
UniformRandomizer indexRandomizer = new UniformRandomizer();
indexRandomizer.Min = minIndex;
indexRandomizer.Max = maxIndex + 1; // uniform randomizer generates numbers in the range [min, max[
indexRandomizer.GetVariableInfo("Value").ActualName = INDEX;
indexRandomizer.Name = "Index Randomizer";
NormalRandomizer weightRandomizer = new NormalRandomizer();
weightRandomizer.Mu = 1.0;
weightRandomizer.Sigma = 1.0;
weightRandomizer.GetVariableInfo("Value").ActualName = WEIGHT;
weightRandomizer.Name = "Weight Randomizer";
UniformRandomizer offsetRandomizer = new UniformRandomizer();
offsetRandomizer.Min = minOffset;
offsetRandomizer.Max = maxOffset + 1;
offsetRandomizer.GetVariableInfo("Value").ActualName = OFFSET;
offsetRandomizer.Name = "Offset Randomizer";
combinedOp.OperatorGraph.AddOperator(seq);
combinedOp.OperatorGraph.AddOperator(indexRandomizer);
combinedOp.OperatorGraph.AddOperator(weightRandomizer);
combinedOp.OperatorGraph.AddOperator(offsetRandomizer);
combinedOp.OperatorGraph.InitialOperator = seq;
seq.AddSubOperator(indexRandomizer);
seq.AddSubOperator(weightRandomizer);
seq.AddSubOperator(offsetRandomizer);
HeuristicLab.Core.IVariable initOp = GetVariable(INITIALIZATION);
if(initOp == null) {
AddVariable(new HeuristicLab.Core.Variable(INITIALIZATION, combinedOp));
} else {
initOp.Value = combinedOp;
}
}
private void SetupManipulation() {
// manipulation operator
CombinedOperator combinedOp = new CombinedOperator();
SequentialProcessor seq = new SequentialProcessor();
UniformRandomizer indexRandomizer = new UniformRandomizer();
indexRandomizer.Min = minIndex;
indexRandomizer.Max = maxIndex + 1;
indexRandomizer.GetVariableInfo("Value").ActualName = INDEX;
indexRandomizer.Name = "Index Randomizer";
NormalRandomAdder weightRandomAdder = new NormalRandomAdder();
weightRandomAdder.Mu = 0.0;
weightRandomAdder.Sigma = 0.1;
weightRandomAdder.GetVariableInfo("Value").ActualName = WEIGHT;
weightRandomAdder.Name = "Weight Adder";
NormalRandomAdder offsetRandomAdder = new NormalRandomAdder();
offsetRandomAdder.Mu = 0.0;
offsetRandomAdder.Sigma = 1.0;
offsetRandomAdder.GetVariableInfo("Value").ActualName = OFFSET;
offsetRandomAdder.Name = "Offset Adder";
combinedOp.OperatorGraph.AddOperator(seq);
combinedOp.OperatorGraph.AddOperator(indexRandomizer);
combinedOp.OperatorGraph.AddOperator(weightRandomAdder);
combinedOp.OperatorGraph.AddOperator(offsetRandomAdder);
combinedOp.OperatorGraph.InitialOperator = seq;
seq.AddSubOperator(indexRandomizer);
seq.AddSubOperator(weightRandomAdder);
seq.AddSubOperator(offsetRandomAdder);
HeuristicLab.Core.IVariable manipulationOp = GetVariable(MANIPULATION);
if(manipulationOp == null) {
AddVariable(new HeuristicLab.Core.Variable(MANIPULATION, combinedOp));
} else {
manipulationOp.Value = combinedOp;
}
}
public void SetConstraints(int[] allowedIndexes, int minSampleOffset, int maxSampleOffset) {
ConstrainedIntData offset = GetVariableValue(OFFSET, null, false);
IntBoundedConstraint rangeConstraint = new IntBoundedConstraint();
this.minOffset = minSampleOffset;
this.maxOffset = maxSampleOffset;
rangeConstraint.LowerBound = minSampleOffset;
rangeConstraint.LowerBoundEnabled = true;
rangeConstraint.LowerBoundIncluded = true;
rangeConstraint.UpperBound = maxSampleOffset;
rangeConstraint.UpperBoundEnabled = true;
rangeConstraint.UpperBoundIncluded = true;
offset.AddConstraint(rangeConstraint);
ConstrainedIntData index = GetVariableValue(INDEX, null, false);
Array.Sort(allowedIndexes);
minIndex = allowedIndexes[0]; maxIndex = allowedIndexes[allowedIndexes.Length - 1];
List constraints = new List();
int start = allowedIndexes[0];
int prev = start;
for(int i = 1; i < allowedIndexes.Length; i++) {
if(allowedIndexes[i] != prev + 1) {
IntBoundedConstraint lastRange = new IntBoundedConstraint();
lastRange.LowerBound = start;
lastRange.LowerBoundEnabled = true;
lastRange.LowerBoundIncluded = true;
lastRange.UpperBound = prev;
lastRange.UpperBoundEnabled = true;
lastRange.UpperBoundIncluded = true;
constraints.Add(lastRange);
start = allowedIndexes[i];
prev = start;
}
prev = allowedIndexes[i];
}
IntBoundedConstraint range = new IntBoundedConstraint();
range.LowerBound = start;
range.LowerBoundEnabled = true;
range.LowerBoundIncluded = true;
range.UpperBound = prev;
range.UpperBoundEnabled = true;
range.UpperBoundIncluded = true;
constraints.Add(range);
if(constraints.Count > 1) {
OrConstraint or = new OrConstraint();
foreach(IConstraint c in constraints) or.Clauses.Add(c);
index.AddConstraint(or);
} else {
index.AddConstraint(constraints[0]);
}
SetupInitialization();
SetupManipulation();
}
public override void Accept(IFunctionVisitor visitor) {
visitor.Visit(this);
}
}
}