#region License Information /* HeuristicLab * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using System.Text; using HeuristicLab.Data; using HeuristicLab.Core; using System.Xml; using HeuristicLab.Constraints; using HeuristicLab.DataAnalysis; namespace HeuristicLab.Functions { public class Constant : FunctionBase { private IVariable value; public override string Description { get { return "Returns the value of local variable 'Value'."; } } public ConstrainedDoubleData Value { get { return (ConstrainedDoubleData)value.Value; } } public Constant() : base() { AddVariableInfo(new VariableInfo("Value", "The constant value", typeof(ConstrainedDoubleData), VariableKind.None)); GetVariableInfo("Value").Local = true; ConstrainedDoubleData valueData = new ConstrainedDoubleData(); // initialize a default range for the contant value valueData.AddConstraint(new DoubleBoundedConstraint(-20.0, 20.0)); // create the local variable value = new HeuristicLab.Core.Variable("Value", valueData); AddLocalVariable(value); // constant can't have suboperators AddConstraint(new NumberOfSubOperatorsConstraint(0, 0)); } public Constant(Constant source, IDictionary clonedObjects) : base(source, clonedObjects) { value = GetVariable("Value"); } public override object Clone(IDictionary clonedObjects) { Constant clone = new Constant(this, clonedObjects); clonedObjects.Add(clone.Guid, clone); return clone; } public override void Populate(XmlNode node, IDictionary restoredObjects) { base.Populate(node, restoredObjects); value = GetVariable("Value"); } public override double Evaluate(Dataset dataset, int sampleIndex) { return ((ConstrainedDoubleData)value.Value).Data; } public override void Accept(IFunctionVisitor visitor) { visitor.Visit(this); } } }