#region License Information
/* HeuristicLab
* Copyright (C) 2002-2019 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using System.Windows.Forms;
using HeuristicLab.Clients.Access;
using HeuristicLab.MainForm;
using HeuristicLab.Optimizer;
namespace HeuristicLab.Clients.Hive.JobManager {
public class JobManagerMenuItem : MainForm.WindowsForms.MenuItem, IOptimizerUserInterfaceItemProvider {
public override string Name {
get { return "&Job Manager"; }
}
public override IEnumerable Structure {
get { return new string[] { "&Services", "&Hive" }; }
}
public override void Execute() {
if (HiveRoles.CheckHiveUserPermissions()) {
MainFormManager.MainForm.ShowContent(HiveClient.Instance);
} else if (!UserInformation.Instance.UserExists) {
MessageBox.Show(
"Couldn't fetch user information from the server." + Environment.NewLine +
"Please verify that you have an existing user and that your user name and password is correct.",
"HeuristicLab Hive Job Manager", MessageBoxButtons.OK, MessageBoxIcon.Error);
} else {
MessageBox.Show(
"You do not seem to have the permissions to use the Hive Job Manager." + Environment.NewLine +
"If that's not the case or you have any questions please write an email to support@heuristiclab.com",
"HeuristicLab Hive Job Manager", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
public override int Position {
get { return 10000; }
}
public override Keys ShortCutKeys {
get { return Keys.Control | Keys.H; }
}
}
}