#region License Information /* HeuristicLab * Copyright (C) 2002-2018 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Data; using HeuristicLab.Encodings.IntegerVectorEncoding; using HeuristicLab.Operators; using HeuristicLab.Optimization; using HeuristicLab.Parameters; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Problems.GeneralizedQuadraticAssignment.Operators { [Item("NMoveShakingOperator", "Performs a number of shaking operations that increase in strength.")] [StorableClass] public class NMoveShakingOperator : SingleSuccessorOperator, IProblemInstanceAwareGQAPOperator, IAssignmentAwareGQAPOperator, IMultiNeighborhoodShakingOperator, IStochasticOperator { public ILookupParameter ProblemInstanceParameter { get { return (ILookupParameter)Parameters["ProblemInstance"]; } } public ILookupParameter AssignmentParameter { get { return (ILookupParameter)Parameters["Assignment"]; } } public IValueLookupParameter CurrentNeighborhoodIndexParameter { get { return (IValueLookupParameter)Parameters["CurrentNeighborhoodIndex"]; } } public ILookupParameter NeighborhoodCountParameter { get { return (ILookupParameter)Parameters["NeighborhoodCount"]; } } public ILookupParameter RandomParameter { get { return (ILookupParameter)Parameters["Random"]; } } [StorableConstructor] protected NMoveShakingOperator(bool deserializing) : base(deserializing) { } protected NMoveShakingOperator(NMoveShakingOperator original, Cloner cloner) : base(original, cloner) { } public NMoveShakingOperator() { Parameters.Add(new LookupParameter("ProblemInstance", GQAP.ProblemInstanceDescription)); Parameters.Add(new LookupParameter("Assignment", GQAPSolutionCreator.AssignmentDescription)); Parameters.Add(new ValueLookupParameter("CurrentNeighborhoodIndex", "The index of the operator that should be applied (k).")); Parameters.Add(new LookupParameter("NeighborhoodCount", "The number of operators that are available.")); Parameters.Add(new LookupParameter("Random", "The random number generator to use.")); } public override IDeepCloneable Clone(Cloner cloner) { return new NMoveShakingOperator(this, cloner); } public override IOperation Apply() { var random = RandomParameter.ActualValue; var assignment = AssignmentParameter.ActualValue; var capacities = ProblemInstanceParameter.ActualValue.Capacities; if (NeighborhoodCountParameter.ActualValue == null) NeighborhoodCountParameter.ActualValue = new IntValue(assignment.Length); else NeighborhoodCountParameter.ActualValue.Value = assignment.Length; int index = CurrentNeighborhoodIndexParameter.ActualValue.Value; var move = StochasticNMoveSingleMoveGenerator.GenerateUpToN(random, assignment, index + 1, capacities); NMoveMaker.Apply(assignment, move); return base.Apply(); } } }