#region License Information
/* HeuristicLab
* Copyright (C) 2002-2018 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using HeuristicLab.Common;
using HeuristicLab.Core;
using HeuristicLab.Encodings.PermutationEncoding;
using HeuristicLab.Parameters;
using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
namespace HeuristicLab.Problems.VehicleRouting.Encodings.Prins {
[Item("PrinsPermutationManipulator", "An operator which manipulates a VRP representation by using a standard permutation manipulator. It is implemented as described in Prins, C. (2004). A simple and effective evolutionary algorithm for the vehicle routing problem. Computers & Operations Research, 12:1985-2002.")]
[StorableClass]
public sealed class PrinsPermutationManipulator : PrinsManipulator {
public IValueLookupParameter InnerManipulatorParameter {
get { return (IValueLookupParameter)Parameters["InnerManipulator"]; }
}
[StorableConstructor]
private PrinsPermutationManipulator(bool deserializing) : base(deserializing) { }
public PrinsPermutationManipulator()
: base() {
Parameters.Add(new ValueLookupParameter("InnerManipulator", "The permutation manipulator.", new TranslocationManipulator()));
}
public override IDeepCloneable Clone(Cloner cloner) {
return new PrinsPermutationManipulator(this, cloner);
}
private PrinsPermutationManipulator(PrinsPermutationManipulator original, Cloner cloner)
: base(original, cloner) {
}
protected override void Manipulate(IRandom random, PrinsEncoding individual) {
InnerManipulatorParameter.ActualValue.PermutationParameter.ActualName = VRPToursParameter.ActualName;
IAtomicOperation op = this.ExecutionContext.CreateOperation(
InnerManipulatorParameter.ActualValue, this.ExecutionContext.Scope);
op.Operator.Execute((IExecutionContext)op, CancellationToken);
}
}
}