#region License Information
/* HeuristicLab
* Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using HeuristicLab.Encodings.RealVectorEncoding;
using HeuristicLab.IGraph.Wrappers;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace HeuristicLab.Tests {
[TestClass]
public class IGraphWrappersVectorTest {
[TestMethod]
[TestCategory("ExtLibs")]
[TestCategory("ExtLibs.igraph")]
[TestProperty("Time", "short")]
public void IGraphWrappersVectorConstructionAndFinalizationTest() {
using (var vector = new Vector(7)) {
Assert.AreEqual(7, vector.Length);
Assert.AreEqual(0, vector[0]);
vector[0] = 4;
using (var other = new Vector(vector)) {
Assert.AreEqual(7, other.Length);
Assert.AreEqual(4, other[0]);
}
}
var myvec = new double[] { 1, 2, 3 };
using (var vector = new Vector(myvec)) {
Assert.AreEqual(3, vector.Length);
Assert.AreEqual(myvec[0], vector[0]);
Assert.AreEqual(myvec[1], vector[1]);
Assert.AreEqual(myvec[2], vector[2]);
}
}
[TestMethod]
[TestCategory("ExtLibs")]
[TestCategory("ExtLibs.igraph")]
[TestProperty("Time", "short")]
public void IGraphWrappersVectorGetSetTest() {
using (var vector = new Vector(5)) {
vector[0] = vector[1] = 4;
vector[2] = 3;
vector[3] = 1.5;
vector[4] = -0.5;
Assert.AreEqual(4, vector[0]);
Assert.AreEqual(4, vector[1]);
Assert.AreEqual(3, vector[2]);
Assert.AreEqual(1.5, vector[3]);
Assert.AreEqual(-0.5, vector[4]);
var netmat = vector.ToArray();
Assert.AreEqual(5, netmat.Length);
for (var i = 0; i < netmat.Length; i++)
Assert.AreEqual(vector[i], netmat[i]);
}
}
[TestMethod]
[TestCategory("ExtLibs")]
[TestCategory("ExtLibs.igraph")]
[TestProperty("Time", "short")]
public void IGraphWrappersVectorFillTest() {
using (var vector = new Vector(5)) {
vector.Fill(2.3);
Assert.IsTrue(new[] { 2.3, 2.3, 2.3, 2.3, 2.3 }.SequenceEqual(vector.ToArray()));
}
}
[TestMethod]
[TestCategory("ExtLibs")]
[TestCategory("ExtLibs.igraph")]
[TestProperty("Time", "short")]
public void IGraphWrappersVectorReverseTest() {
using (var vector = new Vector(5)) {
vector[0] = vector[1] = 4;
vector[2] = 3;
vector[3] = 1.5;
vector[4] = -0.5;
vector.Reverse();
Assert.IsTrue(new[] { -0.5, 1.5, 3, 4, 4 }.SequenceEqual(vector.ToArray()));
}
}
[TestMethod]
[TestCategory("ExtLibs")]
[TestCategory("ExtLibs.igraph")]
[TestProperty("Time", "short")]
public void IGraphWrappersVectorShuffleTest() {
var different = new HashSet(new RealVectorEqualityComparer());
for (var i = 0; i < 100; i++) {
using (var vector = new Vector(5)) {
vector[0] = vector[1] = 4;
vector[2] = 3;
vector[3] = 1.5;
vector[4] = -0.5;
vector.Shuffle();
var result = vector.ToArray();
different.Add(new RealVector(result));
Assert.AreEqual(2, result.Count(x => x == 4));
Assert.AreEqual(1, result.Count(x => x == 3));
Assert.AreEqual(1, result.Count(x => x == 1.5));
Assert.AreEqual(1, result.Count(x => x == -0.5));
}
}
// There should be reasonable low probability that all 100 shuffles result in exactly the same vector
Assert.IsTrue(different.Count > 1);
Assert.IsTrue(different.Count <= 60); // there are a total of 60 different shuffles 5! / 2!
Console.WriteLine("Shuffle produced " + different.Count + " unique vectors");
}
[TestMethod]
[TestCategory("ExtLibs")]
[TestCategory("ExtLibs.igraph")]
[TestProperty("Time", "short")]
public void IGraphWrappersVectorScaleTest() {
using (var vector = new Vector(5)) {
vector[0] = vector[1] = 4;
vector[2] = 3;
vector[3] = 1.5;
vector[4] = -0.5;
vector.Scale(2);
Assert.IsTrue(new double[] { 8, 8, 6, 3, -1 }.SequenceEqual(vector.ToArray()));
}
}
}
}