#region License Information /* HeuristicLab * Copyright (C) 2002-2018 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Data; using HeuristicLab.Operators; using HeuristicLab.Optimization; using HeuristicLab.Parameters; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Encodings.RealVectorEncoding { [Item("Particle Creator (SPSO)", "Creates a particle with position, velocity vector and personal best.")] [StorableClass] public class SPSOParticleCreator : AlgorithmOperator, IRealVectorParticleCreator, IStochasticOperator { #region Parameters public ILookupParameter RandomParameter { get { return (ILookupParameter)Parameters["Random"]; } } public IValueLookupParameter BoundsParameter { get { return (IValueLookupParameter)Parameters["Bounds"]; } } public ILookupParameter RealVectorParameter { get { return (ILookupParameter)Parameters["RealVector"]; } } public ILookupParameter PersonalBestParameter { get { return (ILookupParameter)Parameters["PersonalBest"]; } } public ILookupParameter VelocityParameter { get { return (ILookupParameter)Parameters["Velocity"]; } } public ILookupParameter SolutionCreatorParameter { get { return (ILookupParameter)Parameters["SolutionCreator"]; } } public IConstrainedValueParameter VelocityInitializerParameter { get { return (IConstrainedValueParameter)Parameters["VelocityInitializer"]; } } #endregion #region Construction & Cloning [StorableConstructor] protected SPSOParticleCreator(bool deserializing) : base(deserializing) { } protected SPSOParticleCreator(SPSOParticleCreator original, Cloner cloner) : base(original, cloner) { } public SPSOParticleCreator() : base() { Parameters.Add(new LookupParameter("Random", "The random number generator to use.")); Parameters.Add(new ValueLookupParameter("Bounds", "The lower and upper bounds in each dimension.")); Parameters.Add(new LookupParameter("RealVector", "Particle's current solution")); Parameters.Add(new LookupParameter("PersonalBest", "Particle's personal best solution.")); Parameters.Add(new LookupParameter("Velocity", "Particle's current velocity.")); Parameters.Add(new LookupParameter("SolutionCreator", "The operator that creates the initial position.")); Parameters.Add(new ConstrainedValueParameter("VelocityInitializer", "The initialization of the velocity vector.")); VelocityInitializerParameter.ValidValues.Add(new SPSO2011VelocityInitializer()); VelocityInitializerParameter.ValidValues.Add(new SPSO2007VelocityInitializer()); foreach (var init in VelocityInitializerParameter.ValidValues) { init.BoundsParameter.ActualName = BoundsParameter.Name; init.BoundsParameter.Hidden = true; init.RandomParameter.ActualName = RandomParameter.Name; init.RealVectorParameter.ActualName = RealVectorParameter.Name; init.VelocityParameter.ActualName = VelocityParameter.Name; } Placeholder realVectorCreater = new Placeholder(); Assigner personalBestPositionAssigner = new Assigner(); Placeholder velocityInitializer = new Placeholder(); OperatorGraph.InitialOperator = realVectorCreater; realVectorCreater.OperatorParameter.ActualName = SolutionCreatorParameter.Name; realVectorCreater.Successor = personalBestPositionAssigner; personalBestPositionAssigner.LeftSideParameter.ActualName = PersonalBestParameter.Name; personalBestPositionAssigner.RightSideParameter.ActualName = RealVectorParameter.Name; personalBestPositionAssigner.Successor = velocityInitializer; velocityInitializer.OperatorParameter.ActualName = VelocityInitializerParameter.Name; velocityInitializer.Successor = null; } public override IDeepCloneable Clone(Cloner cloner) { return new SPSOParticleCreator(this, cloner); } #endregion } }