#region License Information /* HeuristicLab * Copyright (C) 2002-2018 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Encodings.LinearLinkageEncoding { [Item("Single Point Crossover", "The single point crossover concatenates two linkage strings at a randomly chosen point.")] [StorableClass] public sealed class SinglePointCrossover : LinearLinkageCrossover { [StorableConstructor] private SinglePointCrossover(bool deserializing) : base(deserializing) { } private SinglePointCrossover(SinglePointCrossover original, Cloner cloner) : base(original, cloner) { } public SinglePointCrossover() { } public override IDeepCloneable Clone(Cloner cloner) { return new SinglePointCrossover(this, cloner); } public static LinearLinkage Apply(IRandom random, LinearLinkage p1, LinearLinkage p2) { var length = p1.Length; var child = LinearLinkage.SingleElementGroups(length); var bp = random.Next(length - 1); for (var i = 0; i <= bp; i++) child[i] = p1[i]; for (var i = bp + 1; i < length; i++) child[i] = p2[i]; child.LinearizeTreeStructures(); return child; } protected override LinearLinkage Cross(IRandom random, ItemArray parents) { if (parents.Length != 2) throw new InvalidOperationException(Name + ": Can only cross exactly two parents."); return Apply(random, parents[0], parents[1]); } } }