/* HeuristicLab
* Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
import robocode.control.*;
import robocode.control.events.*;
import java.util.*;
//
// Add this file to the HL bin folder. Compile it with the following command:
// javac -cp c:\robocode\libs\robocode.jar BattleRunner.java
//
public class BattleRunner {
public static String player = "Evaluation.output*";
public static List score = new ArrayList();
// This program requires 5 arguments:
// The first argument is the name of the robot.
// The second argument is the path to the robocode installation. If not give, c:\robocode is assumed.
// The third argument: true if Robocode should be shown, otherwise it is hidden.
// The fourth argument is the number of rounds.
// The remaining arguments are the names of the opponents. At least 1 must be provided.
public static void main(String[] args) {
if (args.length < 5)
System.exit(-1);
String roboCodePath = "C:\\robocode";
Boolean visible = false;
String bots = "";
int numberOfRounds = 3;
String[] robots = new String[1 + args.length - 4];
player = robots[0] = args[0];
roboCodePath = args[1];
visible = Boolean.valueOf(args[2]);
numberOfRounds = Integer.valueOf(args[3]);
for (int i = 4; i < args.length; i++) {
robots[i - 3] = args[i];
}
RobocodeEngine.setLogMessagesEnabled(false);
RobocodeEngine engine = new RobocodeEngine(new java.io.File(roboCodePath));
engine.setVisible(visible);
engine.addBattleListener(new BattleObserver());
BattlefieldSpecification battlefield = new BattlefieldSpecification(800, 600);
RobotSpecification[] all = engine.getLocalRepository();
List selectedRobots = new ArrayList();
for(RobotSpecification rs : all) {
for(String r : robots) {
if(r.equals(rs.getClassName())) {
selectedRobots.add(rs);
}
}
}
for (int i = 1; i < selectedRobots.size(); i++) {
BattleSpecification battleSpec = new BattleSpecification(numberOfRounds, battlefield, new RobotSpecification[] { selectedRobots.get(0), selectedRobots.get(i) });
// run our specified battle and wait till the battle finishes
engine.runBattle(battleSpec, true);
}
engine.close();
// print out result which is then parsed by HeuristicLab
System.out.println(avg(score));
System.exit(0);
}
private static double avg(List lst) {
double sum = 0;
for (double val : lst) {
sum += val;
}
return sum / lst.size();
}
}
//
// The battle listener for handling the battle event we are interested in.
//
class BattleObserver extends BattleAdaptor {
public void onBattleCompleted(BattleCompletedEvent e) {
double robotScore = -1.0;
double opponentScore = -1.0;
for (robocode.BattleResults result : e.getSortedResults()) {
if (result.getTeamLeaderName().contains(BattleRunner.player))
robotScore = result.getScore();
else
opponentScore = result.getScore();
}
//prevent div / 0 which can happen if both robots do not score
if((robotScore + opponentScore) == 0) {
BattleRunner.score.add(0.0);
} else {
BattleRunner.score.add(robotScore / (robotScore + opponentScore));
}
}
}