#region License Information
/* HeuristicLab
* Copyright (C) 2002-2018 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using HeuristicLab.Common;
using HeuristicLab.Core;
using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
using HeuristicLab.Problems.BinPacking;
using System;
namespace HeuristicLab.Problems.BinPacking3D {
[Item("Bin Packing Solution (3d)", "Represents a solution for a 3D bin packing problem.")]
[StorableClass]
public class Solution : PackingPlan {
public Solution(PackingShape binShape) : this(binShape, false, false) { }
public Solution(PackingShape binShape, bool useExtremePoints, bool stackingConstraints) : base(binShape, useExtremePoints, stackingConstraints) { }
[StorableConstructor]
protected Solution(bool deserializing) : base(deserializing) { }
protected Solution(Solution original, Cloner cloner)
: base(original, cloner) {
}
public override IDeepCloneable Clone(Cloner cloner) {
return new Solution(this, cloner);
}
public bool IsBetterThan(Solution other, IEvaluator evaluator, bool problemMaximization = true) {
var evaluatedThis = evaluator.Evaluate1(this);
if (double.IsInfinity(evaluatedThis.Item2) || double.IsNaN(evaluatedThis.Item2)) {
return false;
}
if (other == null) {
return true;
}
var evaluatedOther = evaluator.Evaluate1(other);
if (evaluatedThis.Item1 < evaluatedOther.Item1) {
return true;
} else if (evaluatedThis.Item1 > evaluatedOther.Item1) {
return false;
}
if (evaluatedThis.Item2 > evaluatedOther.Item2) {
return true;
}
if (evaluatedThis.Item2 < evaluatedOther.Item2) {
return false;
}
if (evaluatedThis.Item4 > evaluatedOther.Item4) {
return false;
}
if (evaluatedThis.Item3 > evaluatedOther.Item3) {
return false;
}
return true;
}
}
}