#region License Information /* HeuristicLab * Copyright (C) 2002-2018 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; using HeuristicLab.Problems.BinPacking; using System; namespace HeuristicLab.Problems.BinPacking3D { [Item("Bin Packing Solution (3d)", "Represents a solution for a 3D bin packing problem.")] [StorableClass] public class Solution : PackingPlan { public Solution(PackingShape binShape) : this(binShape, false, false) { } public Solution(PackingShape binShape, bool useExtremePoints, bool stackingConstraints) : base(binShape, useExtremePoints, stackingConstraints) { } [StorableConstructor] protected Solution(bool deserializing) : base(deserializing) { } protected Solution(Solution original, Cloner cloner) : base(original, cloner) { } public override IDeepCloneable Clone(Cloner cloner) { return new Solution(this, cloner); } public bool IsBetterThan(Solution other, IEvaluator evaluator, bool problemMaximization = true) { var evaluatedThis = evaluator.Evaluate1(this); if (double.IsInfinity(evaluatedThis.Item2) || double.IsNaN(evaluatedThis.Item2)) { return false; } if (other == null) { return true; } var evaluatedOther = evaluator.Evaluate1(other); if (evaluatedThis.Item1 < evaluatedOther.Item1) { return true; } else if (evaluatedThis.Item1 > evaluatedOther.Item1) { return false; } if (evaluatedThis.Item2 > evaluatedOther.Item2) { return true; } if (evaluatedThis.Item2 < evaluatedOther.Item2) { return false; } if (evaluatedThis.Item4 > evaluatedOther.Item4) { return false; } if (evaluatedThis.Item3 > evaluatedOther.Item3) { return false; } return true; } } }