1  #region License Information


2  /* HeuristicLab


3  * Copyright (C) 20022018 Heuristic and Evolutionary Algorithms Laboratory (HEAL)


4  *


5  * This file is part of HeuristicLab.


6  *


7  * HeuristicLab is free software: you can redistribute it and/or modify


8  * it under the terms of the GNU General Public License as published by


9  * the Free Software Foundation, either version 3 of the License, or


10  * (at your option) any later version.


11  *


12  * HeuristicLab is distributed in the hope that it will be useful,


13  * but WITHOUT ANY WARRANTY; without even the implied warranty of


14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the


15  * GNU General Public License for more details.


16  *


17  * You should have received a copy of the GNU General Public License


18  * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.


19  */


20  #endregion


21 


22  using HeuristicLab.Encodings.PermutationEncoding;


23  using System;


24  using System.Collections.Generic;


25  using System.Linq;


26  using System.Text;


27  using System.Threading.Tasks;


28 


29  namespace HeuristicLab.Problems.BinPacking3D.Packer {


30  public interface IBinPacker {


31  /// <summary>


32  /// Packs all items of the bin packer and returns a collection of BinPacking3D objects


33  /// </summary>


34  /// <param name="sortedItems">Permutation of items sorted by a sorting method. The value of each permutation index references to the index of the items list</param>


35  /// <param name="binShape">Bin for storing the items</param>


36  /// <param name="items">A list of packing items which should be assigned to a bin</param>


37  /// <param name="useStackingConstraints">Flag for using stacking constraints</param>


38  /// <returns>Returns a collection of bin packing 3d objects. Each object represents a bin and the packed items</returns>


39  IList<BinPacking3D> PackItems(Permutation sortedItems, PackingShape binShape, IList<PackingItem> items, ExtremePointCreationMethod epCreationMethod, ExtremePointPruningMethod epPruningMethod, bool useStackingConstraints);


40 


41 


42  /// <summary>


43  /// Packs all items of the bin packer into a collection of BinPacking3D objects


44  /// </summary>


45  /// <param name="packingList">Packing list which will be filled by the packer.</param>


46  /// <param name="sortedItems">Permutation of items sorted by a sorting method. The value of each permutation index references to the index of the items list</param>


47  /// <param name="binShape">Bin for storing the items</param>


48  /// <param name="items">A list of packing items which should be assigned to a bin</param>


49  /// <param name="useStackingConstraints">Flag for using stacking constraints</param>


50  /// <param name="epPruningMethod"></param>


51  void PackItemsToPackingList(IList<BinPacking3D> packingList ,Permutation sortedItems, PackingShape binShape, IList<PackingItem> items, ExtremePointCreationMethod epCreationMethod, ExtremePointPruningMethod epPruningMethod, bool useStackingConstraints);


52 


53 


54 


55  }


56  }

