#region License Information /* HeuristicLab * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Encodings.BinaryVectorEncoding; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Problems.Binary { [Item("Alternating Bits Problem", "Represents a problem whose objective is to achieve an alternating sequence of bits, long sequences of consecutive bits receive a penalty.")] [Creatable(CreatableAttribute.Categories.CombinatorialProblems, Priority = 220)] [StorableClass] public class AlternatingBitsProblem : BinaryProblem { public override bool Maximization { get { return false; } } public AlternatingBitsProblem() : base() { Encoding.Length = 256; BestKnownQuality = 0; } [StorableConstructor] protected AlternatingBitsProblem(bool deserializing) : base(deserializing) { } protected AlternatingBitsProblem(AlternatingBitsProblem original, Cloner cloner) : base(original, cloner) { } public override IDeepCloneable Clone(Cloner cloner) { return new AlternatingBitsProblem(this, cloner); } public override double Evaluate(BinaryVector vector, IRandom random) { var quality = 0.0; var curr = vector[0]; var lastOk = 0; for (var i = 1; i < vector.Length; i++) { if (curr && !vector[i] || !curr && vector[i]) { lastOk = i; } else quality += (i - lastOk); curr = vector[i]; } return quality; } } }