#region License Information /* HeuristicLab * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion namespace HeuristicLab.Clients.Access.Administration { partial class RefreshableRoleSelectionListView { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Component Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(RefreshableRoleSelectionListView)); this.storeButton = new System.Windows.Forms.Button(); this.roleSelectionListView = new HeuristicLab.Clients.Access.Administration.RoleSelectionListView(); this.SuspendLayout(); // // storeButton // this.storeButton.Enabled = false; this.storeButton.Image = HeuristicLab.Common.Resources.VSImageLibrary.PublishToWeb; this.storeButton.Location = new System.Drawing.Point(33, 3); this.storeButton.Name = "storeButton"; this.storeButton.Size = new System.Drawing.Size(24, 24); this.storeButton.TabIndex = 3; this.storeButton.UseVisualStyleBackColor = true; this.storeButton.Click += new System.EventHandler(this.storeButton_Click); // // roleSelectionListView // this.roleSelectionListView.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.roleSelectionListView.Caption = "RoleSelectionList View"; this.roleSelectionListView.Content = null; this.roleSelectionListView.Location = new System.Drawing.Point(3, 33); this.roleSelectionListView.Name = "roleSelectionListView"; this.roleSelectionListView.ReadOnly = false; this.roleSelectionListView.Size = new System.Drawing.Size(559, 375); this.roleSelectionListView.TabIndex = 4; // // RefreshableRoleSelectionListView // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.Controls.Add(this.storeButton); this.Controls.Add(this.roleSelectionListView); this.Name = "RefreshableRoleSelectionListView"; this.Size = new System.Drawing.Size(565, 411); this.Controls.SetChildIndex(this.roleSelectionListView, 0); this.Controls.SetChildIndex(this.storeButton, 0); this.Controls.SetChildIndex(this.refreshButton, 0); this.ResumeLayout(false); } #endregion private System.Windows.Forms.Button storeButton; private RoleSelectionListView roleSelectionListView; } }