[3095] | 1 | #region License Information
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| 2 | /* HeuristicLab
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[15973] | 3 | * Copyright (C) 2002-2018 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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[3095] | 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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[10448] | 22 | using System;
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[3402] | 23 | using HeuristicLab.Common;
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[3095] | 24 | using HeuristicLab.Core;
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| 25 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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| 26 |
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| 27 | namespace HeuristicLab.Data {
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| 28 | [Item("PercentValue", "Represents a double value in percent.")]
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| 29 | [StorableClass]
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| 30 | public class PercentValue : DoubleValue {
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[10448] | 31 | [Storable(DefaultValue = false)]
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| 32 | private bool restrictToUnitInterval = false;
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| 33 | public bool RestrictToUnitInterval {
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| 34 | get { return restrictToUnitInterval; }
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| 35 | }
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| 36 |
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| 37 | public override double Value {
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| 38 | get { return base.Value; }
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| 39 | set {
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| 40 | if (restrictToUnitInterval && (value < 0 || value > 1))
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| 41 | throw new ArgumentException("Value must lie in the interval [0,1].");
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| 42 | base.Value = value;
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| 43 | }
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| 44 | }
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| 45 |
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[4722] | 46 | [StorableConstructor]
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| 47 | protected PercentValue(bool deserializing) : base(deserializing) { }
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| 48 | protected PercentValue(PercentValue original, Cloner cloner)
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| 49 | : base(original, cloner) {
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[10448] | 50 | restrictToUnitInterval = original.restrictToUnitInterval;
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[4722] | 51 | }
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[3095] | 52 | public PercentValue() : base() { }
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| 53 | public PercentValue(double value) : base(value) { }
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| 54 |
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[10448] | 55 | public PercentValue(double value, bool restrictToUnitInterval)
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| 56 | : base() {
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| 57 | this.restrictToUnitInterval = restrictToUnitInterval;
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| 58 | if (restrictToUnitInterval && (value < 0 || value > 1))
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| 59 | throw new ArgumentException("Value must lie in the interval [0,1].");
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| 60 | this.value = value;
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| 61 | }
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| 62 |
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[3095] | 63 | public override IDeepCloneable Clone(Cloner cloner) {
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[4722] | 64 | return new PercentValue(this, cloner);
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[3095] | 65 | }
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| 66 |
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| 67 | public override string ToString() {
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[3402] | 68 | return Value.ToString("#0.#################### %"); // percent format
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[3095] | 69 | }
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| 70 |
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| 71 | protected override bool Validate(string value, out string errorMessage) {
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[3402] | 72 | value = value.Replace("%", " ");
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[10448] | 73 | bool valid = base.Validate(value, out errorMessage);
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| 74 | if (!restrictToUnitInterval || !valid) return valid;
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| 75 |
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| 76 | double val = double.Parse(value);
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| 77 | if (val < 0 || val > 1) {
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| 78 | errorMessage = "Value must lie in the interval [0,1].";
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| 79 | return false;
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| 80 | }
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| 81 | return true;
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[3095] | 82 | }
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[10448] | 83 |
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[3095] | 84 | protected override string GetValue() {
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[3402] | 85 | return Value.ToString("#0.#################### %"); // percent format
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[3095] | 86 | }
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| 87 | protected override bool SetValue(string value) {
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[3402] | 88 | bool percent = value.Contains("%");
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| 89 | value = value.Replace("%", " ");
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[3095] | 90 | double val;
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| 91 | if (double.TryParse(value, out val)) {
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[3402] | 92 | if (percent) {
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| 93 | if (!(val).IsAlmost(Value * 100.0))
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| 94 | Value = val == 0 ? 0 : val / 100.0;
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| 95 | } else {
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| 96 | Value = val;
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| 97 | }
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[3095] | 98 | return true;
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| 99 | } else {
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| 100 | return false;
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| 101 | }
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| 102 | }
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| 103 | }
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| 104 | }
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