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source: branches/2521_ProblemRefactoring/HeuristicLab.Problems.Programmable/3.3/SingleObjectiveProblemDefinitionScript.cs @ 17225

Last change on this file since 17225 was 17225, checked in by mkommend, 5 years ago

#2521: Integrated changes of #2943 into problem refactoring branch.

File size: 3.4 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2019 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System.Collections.Generic;
23using HEAL.Attic;
24using HeuristicLab.Common;
25using HeuristicLab.Core;
26using HeuristicLab.Optimization;
27
28namespace HeuristicLab.Problems.Programmable {
29  [Item("Single-objective Problem Definition Script", "Script that defines the parameter vector and evaluates the solution for a programmable problem.")]
30  [StorableType("D0B2A649-EDDE-4A6E-A3B5-F40F5FD1B2C0")]
31  public sealed class SingleObjectiveProblemDefinitionScript<TEncoding, TEncodedSolution> : ProblemDefinitionScript<TEncoding, TEncodedSolution>, ISingleObjectiveProblemDefinition<TEncoding, TEncodedSolution>, IStorableContent
32    where TEncoding : class, IEncoding<TEncodedSolution>
33    where TEncodedSolution : class, IEncodedSolution {
34    public string Filename { get; set; }
35
36    private new ISingleObjectiveProblemDefinition<TEncoding, TEncodedSolution> CompiledProblemDefinition {
37      get { return (ISingleObjectiveProblemDefinition<TEncoding, TEncodedSolution>)base.CompiledProblemDefinition; }
38    }
39
40    [StorableConstructor]
41    private SingleObjectiveProblemDefinitionScript(StorableConstructorFlag _) : base(_) { }
42    private SingleObjectiveProblemDefinitionScript(SingleObjectiveProblemDefinitionScript<TEncoding, TEncodedSolution> original, Cloner cloner) : base(original, cloner) { }
43    public SingleObjectiveProblemDefinitionScript(string codeTemplate) : base(codeTemplate) { }
44    public SingleObjectiveProblemDefinitionScript() { }
45
46    public override IDeepCloneable Clone(Cloner cloner) {
47      return new SingleObjectiveProblemDefinitionScript<TEncoding, TEncodedSolution>(this, cloner);
48    }
49
50    public bool Maximization => CompiledProblemDefinition.Maximization;
51
52    double ISingleObjectiveProblemDefinition<TEncoding, TEncodedSolution>.Evaluate(TEncodedSolution individual, IRandom random) {
53      return CompiledProblemDefinition.Evaluate(individual, random);
54    }
55
56    void ISingleObjectiveProblemDefinition<TEncoding, TEncodedSolution>.Analyze(TEncodedSolution[] individuals, double[] qualities, ResultCollection results, IRandom random) {
57      CompiledProblemDefinition.Analyze(individuals, qualities, results, random);
58    }
59    IEnumerable<TEncodedSolution> ISingleObjectiveProblemDefinition<TEncoding, TEncodedSolution>.GetNeighbors(TEncodedSolution individual, IRandom random) {
60      return CompiledProblemDefinition.GetNeighbors(individual, random);
61    }
62
63    public bool IsBetter(double quality, double bestQuality) {
64      return CompiledProblemDefinition.IsBetter(quality, bestQuality);
65    }
66  }
67}
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