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source: branches/2520_PersistenceReintegration/HeuristicLab.Encodings.ScheduleEncoding/3.3/JobSequenceMatrix/JSMEncoding.cs @ 16559

Last change on this file since 16559 was 16559, checked in by jkarder, 5 years ago

#2520: renamed Fossil to Attic and set version to 1.0.0-pre01

File size: 2.2 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2019 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System.Text;
23using HeuristicLab.Common;
24using HeuristicLab.Core;
25using HeuristicLab.Encodings.PermutationEncoding;
26using HEAL.Attic;
27
28namespace HeuristicLab.Encodings.ScheduleEncoding.JobSequenceMatrix {
29  [Item("JobSequenceMatrixEncoding", "Represents an encoding for a scheduling Problem using a list of job sequences to deliver scheduleinformation.")]
30  [StorableType("8F19A51A-45F1-4C1D-BCD4-A9F57E40DDC5")]
31  public class JSMEncoding : Item, IScheduleEncoding {
32
33    [Storable]
34    public ItemList<Permutation> JobSequenceMatrix { get; set; }
35
36    [StorableConstructor]
37    protected JSMEncoding(StorableConstructorFlag _) : base(_) { }
38    protected JSMEncoding(JSMEncoding original, Cloner cloner)
39      : base(original, cloner) {
40      this.JobSequenceMatrix = cloner.Clone(original.JobSequenceMatrix);
41    }
42    public override IDeepCloneable Clone(Cloner cloner) {
43      return new JSMEncoding(this, cloner);
44    }
45    public JSMEncoding()
46      : base() {
47      JobSequenceMatrix = new ItemList<Permutation>();
48    }
49
50    public override string ToString() {
51      StringBuilder sb = new StringBuilder();
52      sb.Append("[ ");
53
54      foreach (Permutation p in JobSequenceMatrix) {
55        sb.AppendLine(p.ToString());
56      }
57
58      sb.Append("]");
59      return sb.ToString();
60    }
61  }
62}
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