#region License Information /* HeuristicLab * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System.Collections.Generic; using System.Linq; using HEAL.Attic; using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Data; using HeuristicLab.Optimization; namespace HeuristicLab.Analysis.FitnessLandscape { [Item("Random Walk Calculator", "Calculates characteristics from a random walk.")] [StorableType("FF8080CA-5E93-4390-8184-67B92EBF5ACD")] public sealed class RandomWalkCalculator : AlgorithmCharacteristicCalculator { [StorableConstructor] private RandomWalkCalculator(StorableConstructorFlag _) : base(_) { } private RandomWalkCalculator(RandomWalkCalculator original, Cloner cloner) : base(original, cloner) { } public RandomWalkCalculator() : this(new RandomWalk()) { } public RandomWalkCalculator(RandomWalk walker) : base(walker) { Name = ItemName; Description = ItemDescription; characteristics = new CheckedItemList( new[] { "AutoCorrelation1", "CorrelationLength", "InformationContent", "PartialInformationContent", "DensityBasinInformation", "InformationStability", "Diversity", "Regularity", "TotalEntropy", "PeakInformationContent", "PeakDensityBasinInformation" }.Select(x => new StringValue(x))); } public override IDeepCloneable Clone(Cloner cloner) { return new RandomWalkCalculator(this, cloner); } public override bool CanCalculate() { return base.CanCalculate() && Problem.Operators.Any(x => x is IManipulator); } public override IEnumerable Calculate() { foreach (var result in base.Calculate()) yield return new Result("RandomWalk." + Algorithm.MutatorParameter.Value.Name + "." + result.Name, result.Value); } } }