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source: branches/2435-alglib_3_15/HeuristicLab.Optimization/3.3/BasicProblems/Operators/MultiEncodingManipulator.cs @ 17034

Last change on this file since 17034 was 17034, checked in by mkommend, 5 years ago

#2435: Updated branch with most recent trunk changes.

File size: 2.2 KB
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1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2019 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HEAL.Attic;
23using HeuristicLab.Common;
24using HeuristicLab.Core;
25using HeuristicLab.Parameters;
26
27namespace HeuristicLab.Optimization {
28  [Item("MultiEncoding Manipulator", "Applies different manipulators to change a multi-encoding.")]
29  [StorableType("574D0530-47E8-4FD9-8AC8-B8EA2DE3C203")]
30  public sealed class MultiEncodingManipulator : MultiEncodingOperator<IManipulator>, IManipulator, IStochasticOperator {
31    public ILookupParameter<IRandom> RandomParameter {
32      get { return (ILookupParameter<IRandom>)Parameters["Random"]; }
33    }
34
35    public override string OperatorPrefix => "Manipulator";
36
37    [StorableConstructor]
38    private MultiEncodingManipulator(StorableConstructorFlag _) : base(_) { }
39    private MultiEncodingManipulator(MultiEncodingManipulator original, Cloner cloner)
40      : base(original, cloner) { }
41    public MultiEncodingManipulator() {
42      Parameters.Add(new LookupParameter<IRandom>("Random", "The random number generator used by the individual operators."));
43    }
44
45    public override IDeepCloneable Clone(Cloner cloner) { return new MultiEncodingManipulator(this, cloner); }
46
47    [StorableHook(HookType.AfterDeserialization)]
48    private void AfterDeserialization() {
49      if (!Parameters.ContainsKey("Random")) {
50        Parameters.Add(new LookupParameter<IRandom>("Random", "The random number generator used by the individual operators."));
51      }
52    }
53
54  }
55}
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