#region License Information
/* HeuristicLab
* Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
*
* This file is part of HeuristicLab.
*
* HeuristicLab is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HeuristicLab is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HeuristicLab. If not, see .
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using HeuristicLab.Core;
using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
namespace HeuristicLab.EvolutionTracking {
[Item("Symbol graph", "A graph used to store the relationship between symbols in a population of individuals")]
[StorableClass]
public class SymbolGraph : DirectedGraph {
[Storable]
private readonly Dictionary nodeMap = new Dictionary();
public void AddVertex(SymbolNode node) {
if (nodeMap.ContainsKey(node.Label)) return; // node already present? do nothing
nodeMap[node.Label] = node;
base.AddVertex(node);
}
public bool ContainsKey(string key) {
return nodeMap.ContainsKey(key);
}
public SymbolNode GetNode(string key) {
SymbolNode node;
nodeMap.TryGetValue(key, out node);
return node;
}
void AddArc(SymbolNode source, SymbolNode target, double weight, object data = null) {
source.AddForwardArc(target, weight, data);
}
}
[StorableClass]
public class SymbolNode : Vertex {
public ISymbol Symbol { get; set; }
public Dictionary Positions { get; set; }
public double AverageArity { get; set; }
public new List InArcs {
get { return base.InArcs == null ? null : base.InArcs.Cast().ToList(); }
}
public new List OutArcs {
get { return base.OutArcs == null ? null : base.OutArcs.Cast().ToList(); }
}
public SymbolNode() {
}
}
public class SymbolArc : IArc {
public IVertex Source { get; set; }
public IVertex Target { get; set; }
public double Weight { get; set; }
public object Data { get; set; }
}
}