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source: branches/1614_GeneralizedQAP/HeuristicLab.Problems.GeneralizedQuadraticAssignment/3.3/Moves/NMove.cs

Last change on this file was 16728, checked in by abeham, 6 years ago

#1614: updated to new persistence and .NET 4.6.1

File size: 2.5 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2018 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System.Collections.Generic;
23using System.Linq;
24using HeuristicLab.Common;
25using HeuristicLab.Core;
26using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
27using HEAL.Attic;
28
29namespace HeuristicLab.Problems.GeneralizedQuadraticAssignment {
30  [Item("N-Move", "An N-Move describes the relocation of n equipments to n different locations.")]
31  [StorableType("A3E69FD9-B578-486C-81CE-D1CB65A250CE")]
32  public class NMove : Item {
33    [Storable]
34    private int[] reassignments;
35    /// <summary>
36    /// Contains for each equipment the newly assigned location.
37    /// </summary>
38    /// <remarks>
39    /// Locations are 1-based. A 0 indicates that this equipment is not reassigned.
40    /// </remarks>
41    public IReadOnlyList<int> Reassignments {
42      get { return reassignments; }
43    }
44    [Storable]
45    private List<int> indices;
46    /// <summary>
47    /// Which indices (=equipments) are reassigned.
48    /// </summary>
49    /// <remarks>
50    /// Equipments are 0-based.
51    /// </remarks>
52    public IReadOnlyList<int> Indices {
53      get { return indices; }
54    }
55
56    public int N { get { return Indices.Count; } }
57
58    [StorableConstructor]
59    protected NMove(StorableConstructorFlag _) : base(_) { }
60    protected NMove(NMove original, Cloner cloner)
61      : base(original, cloner) {
62      reassignments = original.reassignments.ToArray();
63      indices = original.indices.ToList();
64    }
65    public NMove(int[] reassignments, List<int> indices)
66      : base() {
67      this.reassignments = reassignments;
68      this.indices = indices;
69    }
70
71    public override IDeepCloneable Clone(Cloner cloner) {
72      return new NMove(this, cloner);
73    }
74  }
75}
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