using System;
namespace HeuristicLab.Problems.ProgramSynthesis.Push.Extensions {
using HeuristicLab.Core;
public static class RandomExtensions {
///
/// Generates a random biased towards min
/// Source
///
/// Minimum random int
/// Maximum random int
/// The bigger this values is, the bigger is the probability that min will be generated
/// Random number generater
///
public static int NextBiased(this IRandom random, int min, int max, double biasLevel) {
return (int)(min + (max - min) * Math.Pow(random.NextDouble(), biasLevel));
}
}
}