using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Drawing; using System.Windows.Forms; namespace WeifenLuo.WinFormsUI.Docking { public class FloatWindowCollection : ReadOnlyCollection { internal FloatWindowCollection() : base(new List()) { } internal int Add(FloatWindow fw) { if (Items.Contains(fw)) return Items.IndexOf(fw); Items.Add(fw); return Count - 1; } internal void Dispose() { for (int i=Count - 1; i>=0; i--) this[i].Close(); } internal void Remove(FloatWindow fw) { Items.Remove(fw); } internal void BringWindowToFront(FloatWindow fw) { Items.Remove(fw); Items.Add(fw); } } }