#region License Information /* HeuristicLab * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using System.Linq; using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Optimization; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.Encodings.LinearLinkageEncoding { [Item("ExhaustiveSwap2MoveGenerator", "Generates all possible swap-2 moves from a given permutation.")] [StorableClass] public class ExhaustiveSwap2MoveGenerator : Swap2MoveGenerator, IExhaustiveMoveGenerator { [StorableConstructor] protected ExhaustiveSwap2MoveGenerator(bool deserializing) : base(deserializing) { } protected ExhaustiveSwap2MoveGenerator(ExhaustiveSwap2MoveGenerator original, Cloner cloner) : base(original, cloner) { } public ExhaustiveSwap2MoveGenerator() : base() { } public override IDeepCloneable Clone(Cloner cloner) { return new ExhaustiveSwap2MoveGenerator(this, cloner); } public static IEnumerable Generate(LinearLinkage lle) { int length = lle.Length; if (length == 1) throw new ArgumentException("ExhaustiveSwap2MoveGenerator: There cannot be an Swap move given only one item.", "lle"); var groups = lle.GetGroups().ToList(); if (groups.Count == 1) throw new InvalidOperationException("ExhaustiveSwap2MoveGenerator: Swap moves cannot be applied when there is only one group."); for (int i = 0; i < groups.Count; i++) for (int j = i + 1; j < groups.Count; j++) for (var k = 0; k < groups[i].Count; k++) for (var m = 0; m < groups[j].Count; m++) { yield return new Swap2Move(groups[i][k], groups[j][m]); } } protected override Swap2Move[] GenerateMoves(LinearLinkage lle) { return Generate(lle).ToArray(); } } }