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source: branches/PushGP/HeuristicLab.PushGP/HeuristicLab.Problems.ProgramSynthesis/Push/Expressions/FloatExpressions.cs @ 14733

Last change on this file since 14733 was 14733, checked in by pkimmesw, 7 years ago

#2665 Storable problem data, Renamings due to typos, Removed GP from class names

File size: 5.8 KB
Line 
1namespace HeuristicLab.Problems.ProgramSynthesis.Push.Expressions {
2  using System;
3
4  using HeuristicLab.Problems.ProgramSynthesis.Push.Attributes;
5  using HeuristicLab.Problems.ProgramSynthesis.Push.Interpreter;
6  using HeuristicLab.Problems.ProgramSynthesis.Push.Stack;
7
8  /// <summary>
9  ///     Pushes the sum of the top two items.
10  /// </summary>
11  [PushExpression(StackType.Float, "FLOAT.+")]
12  public class FloatAddExpression : PushResultExpression<double> {
13    public override void Eval(IPushInterpreter interpreter) {
14      Eval(interpreter.FloatStack, 2, values => values[0] + values[1]);
15    }
16  }
17
18  /// <summary>
19  ///     Pushes the difference of the top two items; that is, the second item minus the top item.
20  /// </summary>
21  [PushExpression(StackType.Float, "FLOAT.-")]
22  public class FloatSubtractExpression : PushResultExpression<double> {
23    public override void Eval(IPushInterpreter interpreter) {
24      this.Eval(interpreter.FloatStack, 2, values => values[0] - values[1]);
25    }
26  }
27
28  /// <summary>
29  ///     Pushes the product of the top two items.
30  /// </summary>
31  [PushExpression(StackType.Float, "FLOAT.*")]
32  public class FloatMultiplyExpression : PushResultExpression<double> {
33    public override void Eval(IPushInterpreter interpreter) {
34      this.Eval(interpreter.FloatStack, 2, values => values[0] * values[1]);
35    }
36  }
37
38  /// <summary>
39  ///     Pushes the quotient of the top two items; that is, the second item divided by the top item.
40  ///     If the top item is zero this acts as a NOOP.
41  /// </summary>
42  [PushExpression(StackType.Float, "FLOAT./")]
43  public class FloatDivideExpression : PushResultExpression<double> {
44    public override void Eval(IPushInterpreter interpreter) {
45      this.Eval(interpreter.FloatStack, 2, values => values[0] / values[1], 0);
46    }
47  }
48
49  /// <summary>
50  ///     Pushes the second stack item modulo the top stack item. If the top item is zero this acts as a NOOP.
51  ///     The modulus is computed as the remainder of the quotient, where the quotient has first been truncated toward
52  ///     negative infinity.
53  ///     (This is taken from the definition for the generic MOD function in Common Lisp, which is described
54  ///     for example at http://www.lispworks.com/reference/HyperSpec/Body/f_mod_r.htm.)
55  /// </summary>
56  [PushExpression(StackType.Float, "FLOAT.%")]
57  public class FloatModuloExpression : PushResultExpression<double> {
58    public override void Eval(IPushInterpreter interpreter) {
59      this.Eval(interpreter.FloatStack, 2, values => values[0] % values[1], 0);
60    }
61  }
62
63  /// <summary>
64  ///     Pushes the minimum of the top two items.
65  /// </summary>
66  [PushExpression(StackType.Float, "FLOAT.MIN")]
67  public class FloatMinExpression : PushResultExpression<double> {
68    public override void Eval(IPushInterpreter interpreter) {
69      this.Eval(interpreter.FloatStack, 2, values => Math.Min(values[0], values[1]));
70    }
71  }
72
73  /// <summary>
74  ///     Pushes the maximum of the top two items.
75  /// </summary>
76  [PushExpression(StackType.Float, "FLOAT.MAX")]
77  public class FloatMaxExpression : PushResultExpression<double> {
78    public override void Eval(IPushInterpreter interpreter) {
79      this.Eval(interpreter.FloatStack, 2, values => Math.Max(values[0], values[1]));
80    }
81  }
82
83  /// <summary>
84  ///     Pushes TRUE onto the BOOLEAN stack if the second item is less than the top item, or FALSE otherwise.
85  /// </summary>
86  [PushExpression(StackType.Float, "FLOAT.<")]
87  public class FloatSmallerThanExpression : PushResultExpression<double> {
88    public override void Eval(IPushInterpreter interpreter) {
89      this.Eval(interpreter.FloatStack, interpreter.BooleanStack, 2, values => values[0] < values[1]);
90    }
91  }
92
93  /// <summary>
94  ///     Pushes TRUE onto the BOOLEAN stack if the second item is greater than the top item, or FALSE otherwise.
95  /// </summary>
96  [PushExpression(StackType.Float, "FLOAT.>")]
97  public class FloatGreaterThanExpression : PushResultExpression<double> {
98    public override void Eval(IPushInterpreter interpreter) {
99      this.Eval(interpreter.FloatStack, interpreter.BooleanStack, 2, values => values[0] > values[1]);
100    }
101  }
102
103  /// <summary>
104  ///     Pushes the sine of the top item.
105  /// </summary>
106  [PushExpression(StackType.Float, "FLOAT.SIN")]
107  public class FloatSineExpression : PushResultExpression<double> {
108    public override void Eval(IPushInterpreter interpreter) {
109      this.Eval(interpreter.FloatStack, 1, values => Math.Sin(values[0]));
110    }
111  }
112
113  /// <summary>
114  ///     Pushes the cosine of the top item.
115  /// </summary>
116  [PushExpression(StackType.Float, "FLOAT.COS")]
117  public class FloatCosineExpression : PushResultExpression<double> {
118    public override void Eval(IPushInterpreter interpreter) {
119      this.Eval(interpreter.FloatStack, 1, values => Math.Cos(values[0]));
120    }
121  }
122
123  /// <summary>
124  ///     Pushes 1 if the top BOOLEAN is TRUE, or 0 if the top BOOLEAN is FALSE.
125  /// </summary>
126  [PushExpression(StackType.Float, "FLOAT.FROMBOOLEAN")]
127  public class FloatFromBooleanExpression : StatelessExpression {
128    public override void Eval(IPushInterpreter interpreter) {
129      if (interpreter.BooleanStack.Count == 0) return;
130
131      var condition = interpreter.BooleanStack.Pop();
132      var value = condition ? 1 : 0;
133
134      interpreter.FloatStack.Push(value);
135    }
136  }
137
138  /// <summary>
139  ///     Pushes a floating point version of the top INTEGER.
140  /// </summary>
141  [PushExpression(StackType.Float, "FLOAT.FROMINTEGER")]
142  public class FloatFromIntegerExpression : StatelessExpression {
143    public override void Eval(IPushInterpreter interpreter) {
144      if (interpreter.IntegerStack.Count == 0) return;
145
146      var value = (double)interpreter.IntegerStack.Pop();
147
148      interpreter.FloatStack.Push(value);
149    }
150  }
151}
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