using System; using System.Collections.Generic; using System.Windows.Forms; using HeuristicLab.MainForm; using HeuristicLab.Optimization; using HeuristicLab.Optimizer; namespace HeuristicLab.VariableInteractionNetworks { internal class CreateTargetVariationExperiment : HeuristicLab.MainForm.WindowsForms.MenuItem, IOptimizerUserInterfaceItemProvider { public override string Name { get { return "Create Target Variation &Experiment"; } } public override IEnumerable Structure { get { return new string[] { "&Edit" }; } } public override int Position { get { return 2300; } } public override string ToolTipText { get { return "Create an experiment for varying the target variable"; } } protected override void OnToolStripItemSet(EventArgs e) { ToolStripItem.Enabled = false; } protected override void OnActiveViewChanged(object sender, EventArgs e) { IContentView activeView = MainFormManager.MainForm.ActiveView as IContentView; ToolStripItem.Enabled = (activeView != null) && (activeView.Content != null) && (activeView.Content is IOptimizer) && !activeView.Locked; } public override void Execute() { IContentView activeView = MainFormManager.MainForm.ActiveView as IContentView; if ((activeView != null) && (activeView.Content != null) && (activeView.Content is IOptimizer) && !activeView.Locked) { var experiment = TargetVariation.CreateVariableCombinations((IAlgorithm) activeView.Content); MainFormManager.MainForm.ShowContent(experiment); } } } }