#region License Information /* HeuristicLab * Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using HeuristicLab.Common; using HeuristicLab.Core; using HeuristicLab.Parameters; using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; namespace HeuristicLab.EvolutionTracking { [StorableClass] [Item("AfterCrossoverOperator", "Performs an action after the crossover operator is applied.")] public class BeforeManipulatorOperator : EvolutionTrackingOperator, IManipulatorOperator where T : class,IItem { private const string ChildParameterName = "Child"; public ILookupParameter ChildParameter { get { return (ILookupParameter)Parameters[ChildParameterName]; } } protected BeforeManipulatorOperator(BeforeManipulatorOperator original, Cloner cloner) : base(original, cloner) { } public override IDeepCloneable Clone(Cloner cloner) { return new BeforeManipulatorOperator(this, cloner); } [StorableConstructor] protected BeforeManipulatorOperator(bool deserializing) : base(deserializing) { } public BeforeManipulatorOperator() { Parameters.Add(new LookupParameter(ChildParameterName)); } public override IOperation Apply() { // since mutation always takes place after crossover, the vertex for the current child is already in the tree var v = (IGenealogyGraphNode)GenealogyGraph.GetByContent(ChildParameter.ActualValue); var clone = (T)ChildParameter.ActualValue.Clone(); var c = new GenealogyGraphNode(clone) { Rank = v.Rank - 0.5 }; GenealogyGraph.AddVertex(c); var arcs = v.InArcs; foreach (var arc in arcs) { var p = arc.Source; GenealogyGraph.RemoveArc(arc); GenealogyGraph.AddArc(new GenealogyGraphArc(p, c)); } GenealogyGraph.AddArc(c, v); return base.Apply(); } } }