#region License Information /* HeuristicLab * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL) * * This file is part of HeuristicLab. * * HeuristicLab is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HeuristicLab is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HeuristicLab. If not, see . */ #endregion using System; using System.Collections.Generic; using System.IO; using System.IO.Compression; using System.Linq; using System.Reflection; using System.Text.RegularExpressions; using HeuristicLab.Problems.Instances; namespace HeuristicLab.Problems.BinPacking3D { public class RealisticInstanceProvider : ProblemInstanceProvider { protected virtual string FileName { get { return "3D-Instances"; } } protected int binWidth, binHeight, binDepth; public override string Name { get { return "Realistic"; } } public override string Description { get { return "Problem instances derived from real-world data."; } } public override Uri WebLink { get { return null; } } public override string ReferencePublication { get { return null; } } public RealisticInstanceProvider() : base() { } public override IEnumerable GetDataDescriptors() { var instanceArchiveName = GetResourceName(FileName + @"\.zip"); if (String.IsNullOrEmpty(instanceArchiveName)) yield break; using (var instanceStream = new ZipArchive(GetType().Assembly.GetManifestResourceStream(instanceArchiveName), ZipArchiveMode.Read)) { foreach (var entry in instanceStream.Entries.Select(x => x.Name).OrderBy(x => x)) { yield return new ThreeDInstanceDescriptor(Path.GetFileNameWithoutExtension(entry), GetDescription(), entry); } } } private string GetResourceName(string fileName) { return Assembly.GetExecutingAssembly().GetManifestResourceNames() .Where(x => Regex.Match(x, @".*\.Instances\." + fileName).Success).SingleOrDefault(); } private string GetDescription() { return "Embedded instance of plugin version " + Assembly.GetExecutingAssembly().GetCustomAttributes(typeof(AssemblyFileVersionAttribute), true).Cast().First().Version + "."; } public override BPPData LoadData(IDataDescriptor dd) { var desc = dd as ThreeDInstanceDescriptor; if (desc == null) throw new NotSupportedException("Cannot load data descriptor " + dd); var instanceArchiveName = GetResourceName(FileName + @"\.zip"); using ( var instancesZipFile = new ZipArchive(GetType().Assembly.GetManifestResourceStream(instanceArchiveName), ZipArchiveMode.Read)) { var entry = instancesZipFile.GetEntry(desc.InstanceIdentifier); using (var stream = entry.Open()) { var parser = new ThreeDInstanceParser(); parser.Parse(stream); return new BPPData() { Name = desc.Name, Description = desc.Description, BinShape = parser.Bin, Items = parser.Items.ToArray() }; } } } public override bool CanImportData { get { return true; } } public override BPPData ImportData(string path) { using (var stream = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.ReadWrite)) { var parser = new ThreeDInstanceParser(); parser.Parse(stream); return new BPPData() { Name = Path.GetFileNameWithoutExtension(path), Description = "Imported instance from " + path, BinShape = parser.Bin, Items = parser.Items.ToArray() }; } } public override bool CanExportData { get { return true; } } public override void ExportData(BPPData instance, string file) { using (Stream stream = new FileStream(file, FileMode.OpenOrCreate, FileAccess.Write)) { Export(instance, stream); } } public static void Export(BPPData instance, Stream stream) { using (var writer = new StreamWriter(stream)) { writer.WriteLine(String.Format("{0,-5} {1,-5} {2,-5} WBIN,HBIN,DBIN", instance.BinShape.Width, instance.BinShape.Height, instance.BinShape.Depth)); for (int i = 0; i < instance.NumItems; i++) { if (i == 0) writer.WriteLine("{0,-5} {1,-5} {2,-5} W(I),H(I),D(I),I=1,...,N", instance.Items[i].Width, instance.Items[i].Height, instance.Items[i].Depth); else writer.WriteLine("{0,-5} {1,-5} {2,-5}", instance.Items[i].Width, instance.Items[i].Height, instance.Items[i].Depth); } writer.Flush(); } } } }