1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using HeuristicLab.Common;
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23 | using HeuristicLab.Core;
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24 | using HeuristicLab.Data;
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25 | using HeuristicLab.Operators;
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26 | using HeuristicLab.Optimization;
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27 | using HeuristicLab.Optimization.Operators;
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28 | using HeuristicLab.Parameters;
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29 | using HeuristicLab.Random;
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30 |
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31 | namespace HeuristicLab.Algorithms.MyAlgorithm {
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32 | [Item("RandomAlgorithm", "A algorithm which generates random numbers.")]
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33 | [Creatable("Algorithms")]
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34 | public sealed class RandomAlgorithm : EngineAlgorithm {
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35 | private RandomAlgorithm(RandomAlgorithm original, Cloner cloner)
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36 | : base(original, cloner) {
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37 | }
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38 | public RandomAlgorithm()
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39 | : base() {
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40 | Parameters.Add(new ValueParameter<DoubleValue>("Max", "The upper bound for the generated number. ", new DoubleValue(100.0)));
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41 | Parameters.Add(new ValueParameter<DoubleValue>("Min", "The lower bound for the generated number. ", new DoubleValue(0.0)));
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42 |
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43 | RandomCreator randomCreator = new RandomCreator();
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44 | VariableCreator variableCreator = new VariableCreator();
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45 | UniformRandomizer uniformRandomizer = new UniformRandomizer();
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46 | ResultsCollector resultsCollector = new ResultsCollector();
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47 |
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48 | //build the operator graph
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49 | OperatorGraph.InitialOperator = randomCreator;
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50 | randomCreator.Successor = variableCreator;
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51 | variableCreator.Successor = uniformRandomizer;
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52 | uniformRandomizer.Successor = resultsCollector;
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53 |
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54 | //configure variableCreator
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55 | variableCreator.CollectedValues.Add(new ValueParameter<DoubleValue>("Value", new DoubleValue(0.0)));
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56 |
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57 | //configure result collector
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58 | resultsCollector.CollectedValues.Add(new LookupParameter<DoubleValue>("Value"));
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59 | }
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60 |
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61 | public override IDeepCloneable Clone(Cloner cloner) {
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62 | return new RandomAlgorithm(this, cloner);
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63 | }
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64 | }
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65 | }
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